Coding.....What Is It?

At the end of last year, I have several students who kept talking about this "coding thing" and www.code.org.   Not one to be left out, I decided I needed to learn about this coding thing.  In early October I attended a code.org training class and left feeling completely "hooked"!  

The 1st-5th grade ELP students will be working their way through the various stages of www.code.org (a free website established to strengthen computer science skills in a fun, sequential and visual way).  The students and I work our way through building visual coding scripts to complete a variety of tasks.   Below are a few pictures of our current endeavors.  And the link at the bottom is my very first attempt at coding a storyboard/game.  You can cut and past the link into your web browser and, hopefully, it will play the short message I programmed. Stay tuned for further coding adventures......

5th Grade students brainstorming the next step in creating their first visual script of coding

1st Grade getting started by first learning "drag and drop" using the mouse, then putting pieces in vertical stacks to "run" a sequence.

We also used the OSMOS gaming boards to practice programming skills/sequencing and creating code

Here's a vertical coding stack to program their game pieces utilizing the OSMOS game boards and our ipad.
Drag and drop puzzle pieces to develop early skills for coding.

A FEW of the Standards Addressed with code.org
SL.1.1 - Participate in collaborative conversations with diverse partners about grade 1 topics and texts with peers and adults in small and larger groups.
SL.1.2 - Ask and answer questions about key details in a text read aloud or information presented orally or through other media.
L.1.6 - Use words and phrases acquired through conversations, reading and being read to, and responding to texts, including using frequently occurring conjunctions to signal simple relationships.
SL.2.1 - Participate in collaborative conversations with diverse partners about grade 2 topics and texts with peers and adults in small and larger groups.
L.3.6 - Acquire and use accurately grade-appropriate conversational, general academic, and domain-specific words and phrases, including those that signal spatial and temporal relationships.
4.MD.A.3 - Apply the area and perimeter formulas for rectangles in real world and mathematical problems.
4.MD.C.5 - Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.

Cut and Paste this link into your web browser:
https://studio.code.org/c/279410101

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